Tuesday, November 03, 2009

too lazy

yeah, i've been lazy with my personal works and without time for a while... so when i find time to do something new, i'll post it. :P

Saturday, December 15, 2007

Game Art - Scenario

This is a test for 3d artist from the company Playlore, here is my version. (still need fix something in the plants).

Comparison with the sketches:
Others imagens:

Individual pieces:
Progs: Max, Zbrush, Photoshop and Crazybump

Wednesday, January 10, 2007

Game Art - Alex Kidd Redesign

Hi, this is my Redesign from Alex Kidd a classic sega game to 3d4all contest:



Sunday, October 15, 2006

Game Art - Machine Gun

This is my 2 normal map test, i've made this to trainning modelign/texturing with max.
Well, the model has 3650 tris and 3 maps with 1024x1024.


Saturday, October 14, 2006

Game Art - Case

This was my first normal mapped model, i made this for training model and texture in 3d max.

Friday, October 13, 2006

Game Art - Tank

This tank was maded for training 3d max workflow, model and uvmapping.

Thursday, October 12, 2006

Game Art - Buggy

Model maded to training lowpoly modeling.

Game Art - Hard Worker

This one was maded for training lowpoly modeling.

Wednesday, October 11, 2006

Game Art - Princess Violet

Model to training lowpoly modeling.

Tuesday, October 10, 2006

Game Art - Gilius Thunderhead

Model maded to training very lowpoly modeling with limitations of nintendo ds and sony psp.

Sunday, November 20, 2005

DifferAnt

Couple Ants i did for a project with a friend.

Saturday, October 22, 2005

Furniture

Here is some furniture (technical draw) that i'm working on as freelancer.

Sunday, September 25, 2005

Ford Ka

Just a little highpoly practice

Friday, September 02, 2005

Shido


This is one of the weapons of Mugen from the manga Blade of Immortal.

Progs: Maya/Photoshop

Monday, May 09, 2005

About

Name: Vitor Moura
Location: Porto Alegre/Brasil
e-mail: veteehrri@gmail.com